According to Locus, I am the all-time leading award winner, living or dead, for short fiction. I have won 5 Hugos (from a record 35 nominations), a Nebula, and other major awards in the USA, France, Japan, Spain, Croatia, and Poland. I’m the author of 64 novels, over 250 stories, and 2 screenplays, and the editor of 40 anthologies. My work has been translated into 25 languages.
The Traanskei Coalition’s greatest weapon is the Q bomb, and after years of failure, the Democracy has come up with a defense against it. The problem is that they killed most of the team that created it. The sole survivor, Edgar Nmumba, was kidnapped by the Coalition. Only Nmumba can duplicate the work fast enough to prevent the loss of another dozen populated planets.
Nathan Pretorius and his team of Dead Enders will require all their skills and cunning to rescue him, sane and in one piece, from the Coalition’s best-hidden and best-guarded prison, somewhere in the Antares sector. But in a game of cross and double-cross, can they find him before it's too late?
The Democracy is at war with the alien Traanskei Coalition. War hero Colonel Nathan Pretorius has a record of success on dangerous behind-enemy-lines missions, missions that usually leave him in the hospital. Now he's recruited for a near-impossible assignment that may well leave him dead.
At the cost of many lives, the Democracy has managed to clone and train General Michkag, one of the Traanskei's master strategists. Colonel Pretorius and a hand-picked team must kidnap the real Michkag if they can, assassinate him if they can't, but no matter which, put the clone in his place, where he will misdirect the enemy's forces and funnel vital information to the Democracy.
Against the odds, Pretorius, along with Cyborg Felix Ortega, computer expert Toni Levi, convict and contortionist Sally "Snake" Kowalski, the near-human empath Marlowe, the alien Gzychurlyx, and Madam Methuselah - the Dead Enders - must infiltrate the Fortress in Orion, accomplish their mission, and escape with their lives.
In the third Eli Paxton mystery, the search for a missing cat leads the private investigator into a web of intrigue involving murder and big drug money.
Hard-luck gumshoe Eli Paxton is hired to find a missing cat--a very important cat, it turns out, because its collar is studded with diamonds worth a small fortune. What starts as a routine search of animal shelters soon becomes a perilous journey through a murky underworld. The woman who hired Paxton is the wealthy widow of a recently murdered financial adviser with an alias and mobster ties.
Eli finds the cat, but not the collar. Eventually, he’s forced to unravel an intricate plot involving a Bolivian drug cartel. On top of all this, the temperamental widow is more likely to throw things at Eli than pay him for his services.
As he turns up one clue after another, leading him ever deeper into a treacherous maze, Eli hopes, first, to survive, and then to make enough money to afford a new transmission for his broken-down car.
Welcome to a Steampunk wild west starring Doc Holliday, with zombies, dinosaurs, robots, and cowboys.
The time is April, 1885. Doc Holliday lies in bed in a sanitarium in Leadville, Colorado, expecting never to leave his room again. But the medicine man and great chief Geronimo needs him for one last adventure. Renegade Comanche medicine men object to the newly-signed treaty with Theodore Roosevelt. They are venting their displeasure on two white men who are desecrating tribal territory in Wyoming. Geronimo must protect the men or renege on his agreement with Roosevelt. He offers Doc one year of restored health in exchange for taking on this mission.
Welcome to the birth of American paleontology, spearheaded by two brilliant men, Edward Drinker Cope and Othniel Charles Marsh, two men whose genius is only exceeded by their hatred for each other's guts.
Now, with the aid of Theodore Roosevelt, Cole Younger, and Buffalo Bill Cody, Doc Holliday must save Cope and Marsh not only from the Comanches, not only from living, breathing dinosaurs, but from each other. And that won't be easy.
It's August 19, 1884. The consumptive Doc Holliday is preparing to await his end in a sanitarium in Leadville, Colorado, when the medicine man Geronimo enlists him on a mission. The time the great chief has predicted has come, the one white man he's willing to treat with has crossed the Mississippi and is heading to Tombstone—a young man named Theodore Roosevelt. The various tribes know that Geronimo is willing to end the spell that has kept the United States from expanding west of the Mississippi. In response, they have created a huge, monstrous, medicine man named War Bonnet, whose function is to kill Roosevelt and Geronimo and keep the United States east of the river forever. And War Bonnet has
enlisted the master shootist John Wesley Hardin.
So the battle lines are drawn: Roosevelt and Geronimo against the most powerful of the medicine men, a supernatural creature that seemingly nothing can harm; and Holliday against the man with more credited kills than any gunfighter in history. It does not promise to be a tranquil summer.
Two science fiction masters—Jack McDevitt and Mike Resnick—team up to deliver a classic thriller in which one man uncovers the secret history of the US space program…
Early in his career, Jerry Culpepper could never have been accused of being idealistic. Doing public relations—even for politicians—was strictly business...until he was hired as NASA’s public affairs director and discovered a client he could believe in. Proud of the agency’s history and sure of its destiny, he was thrilled to be a part of its future—a bright era of far-reaching space exploration.
But public disinterest and budget cuts changed that future. Now, a half century after the first moon landing, Jerry feels like the only one with stars—and unexplored planets and solar systems—in his eyes.
Still, Jerry does his job, trying to drum up interest in the legacy of the agency. Then a fifty-year-old secret about the Apollo XI mission is revealed, and he finds himself embroiled in the biggest controversy of the twenty-first century, one that will test his ability—and his willingness—to spin the truth about a conspiracy of reality-altering proportions...
This is the rip-roaring steampunk sequel to popular "The Buntline Special", filled with adventure, excitement, and more than a little gun-slinging action! The time is 1882. With the Gunfight at the O.K. Corral behind him, the consumptive Doc Holliday makes his way to Deadwood, Colorado, where he plans to spend the rest of his short life. But one night he gets a little too drunk and loses everything at the gaming table. He realizes that he needs to replenish his bankroll, and quick, so that he can live out his days in comfort. He considers his options and hits upon the one most likely to produce income in a hurry: he'll use his shooting skills to turn bounty hunter. The biggest reward is for the death of the young desperado known as Billy the Kid. It's clear from the odds the Kid has faced and beaten, that he is protected by some powerful magic. Doc enlists the aid of both magic (Geronimo) and science (Thomas Edison), and goes out after his quarry. But as he soon finds out, nothing is as easy as it looks.
Welcome to a West like you've never seen before. Think you know the story of the O.K. Corral? Think again, as five time Hugo winner Mike Resnick takes on his first steampunk western tale, and the West will never be the same.