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Ian McAdams has spent his entire life developing a game that is finally getting picked up by an international distributor. Unfortunately, the celebration is brought to a violent end when he wakes up with a hangover from hell and a strange tattoo--the mark of the Yellow Dragon.
Ian is kidnapped by the mysterious--and devastatingly gorgeous--Huojin, a dragon in the middle of a celestial war that Ian is officially a pawn of. All Ian wants to do is get back to his tabletops but with dog-demons and flying hands lined up to destroy him, his best bet is with melts-in-your-mouth-not-in-your-hands Huojin.
Huojin wants nothing to do with the human who seems to have tapped into the Yellow Dragon’s power. The human makes Huojin burn with thoughts he has no right to have--not with the blood on his hands.
Ian will have to brave the kind of danger that could leave someone at the bottom of a river in order to get his life back to normal. But after spending time with the troubled Huojin, he might just find that there are some pleasures worth the bruises.
In Victorian England it is whispered that the prestigious Blackwell family is touched with paranormal abilities. Eliza knows firsthand that those rumors are true, as she is plagued by wandering spirits, no matter how hard she works to ignore them. As a bastard of the family, she thought she'd succeeded in not only hiding her heritage but repressing the mystical call.
Content with the life she has made for herself as a thief, her world is shattered when she is discovered by her long-lost sister. Desperate to escape the family and her “gift” she agrees to exchange a favor for her sister's silence: she sets out to steal an ornate box from the home of the rumored madman and brilliant inventor Lord Cyril Reeves.
When her plan goes awry Eliza is held prisoner by the eccentric noble. The box is revealed to be the only clue to the disappearance of Cyril's late wife. Eliza is bent on escape but then the ghosts begin to link their deaths to the revolutionary automaton he is working on. She realizes that the only way for her to save him is with the help of the gift she wants no part of.
Cyril awakens a passion within her that she never knew existed. With every inch he gains into her closed-off heart he pushes her toward a power that may blow her mind—literally and figuratively. The more she uses her abilities, the more danger of being lost to the spirit world. At the same time, if she doesn't take the risk she may end up losing Cyril to the madness the ghosts around him are creating.
Roux has never been happier in her life. As a human living among wolves, she’s ready to tackle the job of earning their respect and approval. Her mate, Aldrich, is a sinfully sensual Alpha with the ability to light her up with just one look. It’s a shiny new start, a fresh chance to have all the things she never thought she would: love, acceptance, and security.
She never expected it to be easy, but she didn’t think it would be murder.
When the confusing world of wolf politics and caste expectations takes a deadly turn, she finds herself in the midst of a brewing war where only she can find the true instigator. There are other shifter-races in the forest surrounding Harmony, and if she doesn’t stop this war, conflict will shake them all.
To make matters worse, no matter how hard she tries, she cannot re-summon the Blut-kette. Aldrich, needs the mystical red riding hood to remain sane, and every day he is without it, he loses a little more of himself to the battle between man and beast.
It’s up to her to conquer the warring energies within her and the Pack. She has to … or she will lose everything. 111 pages