The proper way to put it here would probably be to describe how I love to play with our two big dogs, adore my fantastic daughters and how much I love to read.
Another way would be to use my imagination and then I would be a super powerful warrior woman, think Xena the warrior princess (though with less tacky clothes). Or when I think of it, maybe I'm actually more of a Hercule Poirot (sans the suit and moustache). Or maybe I'm like Aragorn, strong and cool and then I might get to meet Gandalf! Or I could be Bella's pretty cousin and snap Jacob up in a second (yeah, I'm so not team Edward), or wait, maybe I could be like one of them heroines in historical novels who swoon all the time. I've always wanted to swoon...
Well, I guess you get how my mind is working (or not working, some say).
Anyways, I like to write. Stories, adventures, romantic and happy stuff mixed up with sorrow and hardship, and bit of laughter here and there because the way I see it - life is way too short to go around feeling grumpy.
Wilder’s wonderful grandfather is dead, and so is her mother, but Grandpa Willy gives her one final gift in his will – the knowledge that her father is only her step-father.
Once she meets Hawker, the scary man who turns out to be her real dad, her life takes an unexpected turn. She finds out about a heritage she never knew she had, and secrets from the past are uncovered as she fights to save her part of the world from destruction.
And then there’s Mac, with his green eyes and a soft voice that flows through her like sweet honey. He’s there to help Wilder when she needs it the most, and as she struggles with how to fit into the group of people around her dad - having Mac in her life becomes more important with every bad thing that happens.
“Wilder” is the first in the Birds of a Feather series and a spin-off from the Dreughan trilogy. It’s set in modern time and can be read stand-alone.
It's the annual midwinter gathering, and Sissa Raudulfsdatter is locked into a shed – bound, gagged and waiting to be led out to the altar where she will be sacrificed.
There has never been any human sacrifice in the village before, but this year Jarl Ingolf decided that the gods require one to give their good graces back.
Sissa is determined to face her fate with dignity and courage but as she waits for them to bring her out to the altar, the herbs her mother has put in her final meal makes her dizzy and finally, she faints.
The morning after the sacrifice she wakes up, still alive and still in the shed. After shouting for help, Sissa's brother opens the door, but he's shocked to see her because they all thought Sissa was killed the evening before. It's soon discovered that another girl was sacrificed instead. The village is in uproar and Jarl Ingolf, who performed the sacrifice himself, is devastated.
The Jarl’s brother, Einarr, is given the task to find out what has happened and because of her ability to figure things out, and since she's the only one clearly innocent, he asks Sissa to help him. One of the suspects is Einarr’s only son Josteinn, the boy Sissa has had her eyes on her whole life, but there are others who could be guilty, and as Sissa and Einarr learn more, things start to become dangerous.
When Josteinn starts to pay her attention, Sissa has to decide how she wants to live her life. Can she be content living her life in the village as Josteinn's thrall, his property? Or have the gods carved different runes of fate into the roots of Yggdrasil for her?
Troy finally has what he always wanted, a place where he belongs. Vilda and Sannah are like sisters to him, and through them, he has a place in their Dreughan family. There is nothing he wouldn’t do for his family, he’s already killed for them and he would do it again, without remorse.
The Waterfolk called for a meeting to discuss how to end the war that never ends, and Troy is asked to be a part of a small group that goes with Brock, the General of the Dreughan, to the negotiations. He's happy to be chosen, to be trusted, but he also has another reason for going. They suspect that Valerian of the Waterfolk could be his half-brother, and Troy is eager to take a look at the man. This turns out to be more complicated than he thought, because the Waterfolk seem to recognize him immediately, and neither Troy nor his family can understand why.
As a part of the negotiation, it is decided that a group of Dreughan will visit Pantano, the main village of the Waterfolk, and Troy is going with them. It soon becomes clear to him that, whether he likes it or not, he has more than one family.
Troy’s warrior friend Mal and Drake's sister Rinna are also part of the group and they’re all happy to be in the beautiful village, but strange things are happening, things that no one can explain. Slowly they start to suspect that someone wants to keep the war going.
Then Troy has to do everything he can to protect his family, his families. If he succeeds, then it would help ending the war, but it looks like he will have to pay a high price.
Everyone knows that Susannah is a good girl. Beautiful, accomplished, calm and polite. What they don’t know is that she’s also another girl, one who is hot-tempered, brave – and an expert at throwing knives.
The three friends have settled in Dragoncourt and Susannah is happier than she’s ever been. Or she would be, if it wasn’t for the prophecy that predicts the prosperous times coming after the war that never ends. They have started to suspect that the next piece of the prophecy predicts that Sannah is bound by fate to Kee, the beautiful Prince of Dragoncourt. The golden one. The only one who acutely dislikes Susannah.
They travel with a group of Dreughan to the settlement at the Mountain Tip, hoping to find out what happened to Michael, the young man who helped then escape from the Waterfolk. They’ve heard that he didn’t die after all, and they’re hoping to find him in the settlement.
Suddenly life is becoming more and more confusing to Susannah. Life at the Mountain Tip is familiar and safe, but Kee isn’t who she thought he was, and she starts to realize that maybe she isn't a settled girl anymore.
Then disaster strikes and Sannah has to let go of the good girl. She has to lie and deceive her way straight into Pantano, the stronghold of the Waterfolk, and she’ll have to do bad things in the name of love and fury.
In the end, she has to decide, is the good girl or the wild one? Or can she be both?
Vilda is growing up far away from absolutely everything, in a small settlement where every day is a struggle and life is hard. She's different where conformity is important, break rules in a world where punishments are given freely, and she pays for it, but she also has plans to leave the settlement with her best friend, Troy.
Suddenly things are changing. Vilda saves the life of a dragon, and shortly after that, a strange rider comes to the settlement. Then the Waterfolk attack, searching for an unclaimed girl, and Vilda has to flee through the night together with Troy and the only other girl the Waterfolk could be looking for – their former best friend, Susannah.
They escape, but they realize that things about Vilda's parents, and where she comes from, doesn't make sense. They decide to search for answers, but the very next day they meet strangers. The three men belong to a group of people called the Dreughan, and one of them is Drake, the rider with the blue eyes that visited the settlement.
Vilda, Troy, and Susannah decide to travel with the men to the village of Dragoncourt, hoping to find the answers they need there.