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Milt Edwards, survivor of an incident that almost took his life six months previously, is back. He and his girlfriend, Roberta (Robbie) Jones, both suffer from PTSD as a result of their ordeal, and they attend counseling sessions in order to help them work through their mental anguish.
Nothing helps, but then a friend of Milt’s is killed, ostensibly by the same person who designed the Undernet—Azrael. Galvanized into action, Milt once again joins forces with the FBI in order to find out who Azrael truly is, and he is paired with a rookie agent, Nasraana Shaksy, an American Muslim who has her own battles to fight.
Together, they stumble upon a child trafficking ring, and Milt comes face to face with monsters of the worst kind—those who walk around in everyday society. The mystery of who Azrael is deepens, and Milt desperately searches for the truth. The only question is, when he discovers who is behind it all, if he will survive it.
Disclaimer: This book contains adult material of child sexual abuse investigations and may not be suitable for anyone under the age of 18.
Teenager Sam Timmins, school outcast and total nerd, is saved one day from getting run over by the wind. Only it isn’t the wind that saves him, but a mysterious wind-sprite named Esther. The result of a botched lab experiment, Esther and her mother, Nita, the lead scientist on a matter-transportation project, now exist as wind beings.
Sam begins a relationship with Esther, even though he cannot see or even hold Esther, but they grow as close as two people can under the circumstances.
The forces of evil, though, will not be denied. Morton Ramsay, the head of the project, needs Esther and Nita back for his own purposes. He sends his two chief henchmen, Harsky and Stutch, to intimidate Sam. When that doesn’t work, they resort to murdering his mother.
Now, Sam is out for revenge. Aided by Esther and her mother, he finds out just who he is and what he is capable of. More than that, he finds out what science is capable of creating—and destroying.
Mitch Kessler, teenage high school dropout, jobless and mostly friendless, lives a life of solitude, but not by choice. Endowed with the ability to bring wings out of his body as well as claws, and transform himself into a fierce creature of the night, he’s picked up a nickname from the general public that he hates: gargoyle.
However, that’s the least of his worries. His girlfriend, Callie, can’t keep her genders straight, his best friend is a spinning top, and his other acquaintance is made of rock. It’s obviously a government plot, but Mitch doesn’t know who’s behind it or why. Worse, various and sundry creations have now appeared out of the woodwork and are out to kill him.
Aided by his friends, the four outcasts attempt to find out who’s running the show. They’re out to stop the forces of evil before they can do more damage. That is, if they survive.
Teenager Gabe Common and his girlfriend, Millie Themmes, have moved back to Chumsville, the place where the magic that changed them started. Although they attempt to move on with their lives, some forces in the world will not let them.
For one, the ambient magic still exists, and this time it has spread across the state of South Dakota. In fear, the president authorizes the military to contain the Changed, those transformed into something other than human.
Additionally, civilian militias are out to kill the Changed. Once again, Gabe has to lead the residents of Chumsville and fight the intolerance around them, even at the cost of his life. It comes down to not only a battle for acceptance, but also one of survival. The only question is whether Gabe and his friends can survive the upcoming conflict.
Martin Calder and his girlfriend Dana—no last name given—are back. Their powers are now known to the general public, and their wish is to help out those who need it.
However, those in the law enforcement world aren’t so accepting. Reduced to starring in their own reality show—and messing it up—other, more urgent matters take precedence. The weather has changed, and the sun has started to turn blue. Although it’s a physical impossibility, it has happened. The Earth will freeze in a matter of weeks if nothing is done, and only Martin and Dana can help.
Their journey takes them back to Ardana, Dana’s home world, in search for answers, and subsequent searches send them on a quest across the galaxy where they meet vampires, energy-sapping rays, cat-mole people, and a boy-not-a-boy who may be the answer to everyone’s prayers.
Sometimes, giving everything isn’t enough. Sometimes, you have to give more than that—even your life.
Carl Thornton, seventeen-year-old stargazer and total nerd, resides in Reno, Nevada, and lives for watching the night sky. His dream—discover a UFO. His mantra—“Seeing is believing.”
He meets Grace Paxton, and finds out through a series of circumstances, that she, her family and friends, aren’t exactly from around here.
As well, he learns the reason why Area 51 exists, the secrets it holds, and the danger in finding out those secrets. Carl also falls for Grace, but realizes that he has to find a way to get her and her people home—even if it costs him his life.
Martin Calder and his girlfriend, Dana—no last name given—are back. Possessing superpowers, Martin joins up with Dana to fight crime throughout their adopted city of Baltimore. Fighting crime on Earth is easy, but when an old enemy from Dana’s world, Ardana, returns to wreak havoc and seek vengeance, it will take more than anyone can possibly give to defeat him. Sometimes, though, giving everything isn’t enough.
"Hold nothing back. Give everything." That's the catchphrase of Martin Calder, a teenager obsessed with the hit television show, The Metas. On a mission to get an autograph from the star of the show, Dana—no last name given—he comes face to face with reality. Dana and her twin brother, Van, the co-star of the show, aren’t exactly from around here.
City dweller Gabe Common, seventeen and a high school dropout, has just moved with his mother to Chumsville, South Dakota, a speck in the eye of humanity. With a population of around three hundred people, Gabe is resigned to spending his summer studying online and watching the wheat grow.
It all changes when he wakes up one morning and finds most of Chumsville’s population gone, including his mother. Along with the other survivors, he finds that an impenetrable barrier has surrounded the town which allows people to enter but not leave. To make matters even stranger, he finds wings growing from his body, and the other residents exhibit changes as well, some of them interesting and many of them frightening.
Soon the Changed, as Gabe comes to call them, are met by the FBI, and they are just as bewildered as everyone else is. Tensions mount as the heat rises, harsh words are exchanged, and sides are drawn. Once Gabe discovers the reason for their transformation, he has to deal with another matter—the darkness of the human heart. It is only then that he learns what it is to confront evil and face it down, even if it might cost him his life.
Nolan Goodman, star swimmer for Portland High, meets Mia Swarva at a swim meet and thinks he’s found his perfect girlfriend. They start dating, things are going well...and then he finds out that Mia was born Mark, and his concept of what constitutes relationships not to mention sexuality goes out the window. However, Mia has that certain something about her, and Nolan does his best to understand as he genuinely cares for her. Their relationship develops after a series of stops and starts, but when Mia is inadvertently outed on a social website, she and Nolan have to run the gamut of emotions as well as deal with the inevitable reaction to her being transgender. It is only then, that Nolan learns the true meaning of commitment.
Harry Goldman is back once more, and this time he’s living the domestic life up in the Catskill Mountains with Anastasia, his transgenic girlfriend. At the end of Catnip 2: Rise of the Transgenics, he went through the same process as Anastasia did. Now he’s the same as she is, and their only wish is to be left alone and to live their lives in peace.
Their peace is shattered by the arrival of a pig-man named Istvan. It seems that Istvan escaped from a laboratory in Hungary where yet another scientist was conducting transgenic experiments. In short order, the young couple is confronted by Szabo, a giant of a man who is more shark than man. He has plans not only for himself but also for others who wish to become as he is.
This is something that Harry cannot allow. Soon he, Anastasia and Istvan are circling the globe and making stops in Hungary and Serbia. Their journey ends in Russia where it all began. There, Harry meets the real brains behind the transgenics program and is once more involved with his girlfriend in a battle against those who’d destroy society, a battle that could very well cost them their lives.
"I told you, don’t call me Miss Kitty." Harry Goldman, young genius, DNA researcher and still a nerd, is back, and this time he’s working for the law. At the end of Catnip, his girlfriend, Anastasia, devolved into a cat. He manages to bring her back to her half-human form, but no sooner does he do so than a new problem surfaces. Two other transgenics emerge, and they are out for blood. Harry and Anastasia have to face off against Lyudmila, another cat-girl, and Piotr, a half-rhino, half-boar monstrosity that lives to kill. And if that isn’t bad enough, the police, lynch mobs, and underground dwellers are after Harry and his girlfriend as well. With time running out, they embark on a treacherous journey to the Ukraine in order to solve the riddle of Anastasia’s DNA, a journey that could also cost both of them their lives.
Harry Goldman, teenage DNA researcher, genius, and total nerd, is thrown into jail for illegal transgenic research. Freed by the FBI on the condition he works under their aegis, Harry is taken to New York where he meets Anastasia, a cat-girl and the product of transgenic engineering. No sooner do they get acquainted then they are attacked by another creature, a bear which is more than a bear, and are forced to flee for their lives. Along the way, they encounter furries, Doug the Dog, find out that they are more into each other emotionally than they’re willing to admit, and end up in the Catskill Mountains where Harry finds out the shocking truth about how Anastasia was created...and what she was created for.
Chivalry isn't dead. It just wears a skirt.
Highschoolers Charlie Matthews, his adopted brother Martin, and Sharon Collins win a contest to play an interactive medieval game as the avatars of their favorite characters. Their mission: fight off the monsters, storm the castle, and capture the evil king.
But things go terribly wrong. Charlie is dismayed to discover he is Angella of Avernon, the lead female character in the game. Fortunately, she's the most powerful avatar around, but he also finds out that he, Martin, and Sharon have been infected with a virus that will kill them outside the game, so they have to stay inside the scenario.
Trapped and beset on all sides, Charlie has to deal with the sexism of the characters circa 1430, his stepbrother's distaste for his female form, and his feelings about becoming a woman. In addition to fighting off the various monsters within the scenario, Charlie tries to fight his attraction to Sharon...and then realizes Sharon is attracted to him, which makes it all the more confusing.
When the deadly opponents in the game get the upper hand, Charlie must summon all of his love and courage to save the day and rescue Sharon. Will he understand that love is where you find it and that the gender of the one you love doesn't matter at all?
Where there is death, there is also life, only in a different form. High school student Sam Benson had to die in order to experience it, and once he did, he found it the most thrilling ride of his life!
Death Bytes, a Young Adult Fantasy of the highest order.
Bill Lampkin doesn't have much of a life. He's in the hospital, abandoned by his father and decides to take a walk one night to escape the grim confines of his existence. During that nighttime stroll, he literally finds himself in another world.
And what a world it is! He is found by a group of very unusual people who take him in and teach him everything he needs to know. As he lives among them, he shares their lifestyle and even falls in love for the first time. What more could anyone ask?
However, the reality is far from what he first imagined. Bill begins to question this ideal existence and, when he realizes the truth, discovers that someone is out there who could destroy his new world-and all others.